Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(374 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
Mana rocks5
Mana dorks1
Other acceleration1
Treasure generators1
Tutors2
Cantrips & burst draw1
Recursion1
Value engines2
Counterspells1
Spot removal2
Board wipes1
Protection1
Mono-Color Mana Base (no fixing needed)+26ⓘ
Mana Acceleration (13 sources)+3ⓘ
Mono-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands1
Utility lands3
Basic lands1
Mountain+29
13 Combo(s) Detected (Consistency: 50%)+63ⓘ
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 3 haste enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy (2 groups)+22ⓘ
Combo pieces9
Synergy pieces14
Win conditions1
Combat threats6
Sacrifice outlets1
Drain effects2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats99Mana base70Speed47
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Goblin Tribal26 cards
26 goblin creatures detected. Tribal synergies can create powerful board states.
Burn17 cards
17 damage dealers. Burn opponents down with direct damage.
Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos13 total
- Krenko, Mob Boss+Skirk Prospector+Goblin Warchief
- Krenko, Mob Boss+Skirk Prospector+Goblin Chieftain
- Skirk Prospector+Krenko, Mob Boss+Staff of Domination
- Krenko, Mob Boss+Skirk Prospector+Rising of the Day
- Krenko, Mob Boss+Skirk Prospector+Howlsquad Heavy
- Skirk Prospector+Krenko, Mob Boss+Umbral Mantle
- Krenko, Mob Boss+Staff of Domination+Ashnod's Altar
- Skirk Prospector+Krenko, Mob Boss+Sword of the Paruns
- Krenko, Mob Boss+Umbral Mantle+Ashnod's Altar
- Staff of Domination+Howlsquad Heavy