Anzrag, the Quake-Mole

3.4±0.6
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(198 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+21
Mana Acceleration (16 sources)+6
Dual & shock lands1
Premium utility lands1
Basic lands2
Combat Damage Synergy: token package, 4 haste enablers, 3 evasion enablers, 1 damage multiplier+25
1 Combo Family (1 lines, Consistency: 32%)+16
Token generators1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2
Interaction79Mana base75Speed71

0.4 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Stompy / Big Mana18 cards

18 high-impact creatures. Ramp into massive threats that dominate the board.

Legends Matter13 cards

13 legendary synergies. Your legends grow stronger together.

Aggro12 cards

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos1 total