Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(403 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Mana dorks2
Land ramp6
Other acceleration2
Treasure generators1
Draw engines6
Cantrips & burst draw4
Recursion1
Value engines3
Spot removal6
Artifact/enchantment removal1
Graveyard hate1
Board wipes5
Stax & hate9
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands7
Taplands5
Combat Damage Synergy: token swarm strategy, 5 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 98%)+24ⓘ
Combo pieces2
Synergy pieces3
Win conditions2
Combat threats2
Token generators2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Interaction90Threats82Mana base81
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Human Tribal18 cards
18 human creatures detected. Tribal synergies can create powerful board states.
Angel Tribal17 cards
17 angel creatures detected. Tribal synergies can create powerful board states.