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HomeExplore decksCommanders
WUBRG

Ashling the Limitless, Dance of the Elements Upgrade

viaArchidektArchidekt·9 views·2h ago

Power level

6.4±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence459 pts
Estimated win turn
T7best
T9typical
T12+contested
Vector breakdown
Ashling: Elemental evoke+16ⓘ
Commander Synergy+1ⓘ
Fast mana1
Mana rocks2
Mana dorks3
Land ramp4
Other acceleration1
Minor treasure1
Other acceleration1
Commander Synergy+2ⓘ
Tutors1
Draw engines3
Cantrips & burst draw1
Recursion3
Value engines9
Counterspells1
Artifact/enchantment removal3
Spot removal8
Graveyard hate1
Board wipes2
Protection5
Mana Acceleration+2ⓘ
Fetchlands4
Dual & shock lands10
Premium utility lands7
Utility lands4
Taplands1
Basic lands5
Combat Damage Synergy+25ⓘ
Ashling: Elemental evoke+8ⓘ
Commander Synergy+2ⓘ
Synergy pieces7
Win conditions3
Combat threats9
Sacrifice outlets4
Drain effects2
Token generators7
Reanimation1
Alternate win strategies1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.4 → Bracket 3

1.4 above Bracket 2 ceiling (5)

0.6 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

Elemental TribalCore (34 cards)

34 elemental creatures detected. Tribal synergies can create powerful board states.

,,,,
Stompy / Big ManaCore (23 cards)

23 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
Blink/FlickerCore (14 cards)

14 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History2 snapshots

Grade

Power6.5→6.4-0.1
BracketB3→B3

Vectors

Velocity
69→69
—
Consistency
60→56
-4
Interaction
69→65
-4
Efficiency
95→95
—
Lethality
93→94
+1

Card Changes

Added (2)

Removed (5)

Grade

Power6.5→6.5—
BracketB3→B3

Vectors

Velocity
72→69
-3
Consistency
60→60
—
Interaction
69→69
—
Efficiency
95→95
—
Lethality
93→93
—

Card Changes

Removed (1)