Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(519 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Land ramp1
Other acceleration1
Treasure generators1
Tutors1
Draw engines4
Cantrips & burst draw4
Wheels1
Recursion3
Counterspells4
Spot removal2
Artifact/enchantment removal1
Graveyard hate1
Stax & hate1
Protection2
Fetchlands1
Dual & shock lands15
Premium utility lands2
Utility lands4
Taplands3
6 Combo(s) Detected (Consistency: 45%)+36ⓘ
Combat Damage Synergy: 8 haste enablers, aristocrats engine+24ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+3.2ⓘ
Combo pieces8
Synergy pieces3
Win conditions1
Combat threats1
Token generators12
Reanimation2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats98Mana base93Consistency73
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Haste Matters15 cards
15 haste enablers. Attack immediately for explosive damage.
Clones13 cards
13 clone effects. Copy the best threats on the battlefield.
Combos6 total
- Orthion, Hero of Lavabrink+Terror of the Peaks
- Isochron Scepter+Final Fortune+Sundial of the Infinite
- Isochron Scepter+Final Fortune+Obeka, Brute Chronologist
- Obeka, Brute Chronologist+Final Fortune+Archaeomancer+Feldon of the Third Path
- Feldon of the Third Path+Sundial of the Infinite+Final Fortune+Archaeomancer
- Obeka, Brute Chronologist+Final Fortune+Elite Arcanist