Diplomacy with Sokrates

5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Alternative game-win effectsApproach of the Second Sun,Laboratory Maniac
High confidence(364 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+13
Two-Color Powerhouse Lands (1)+1
Dual & shock lands1
Premium utility lands2
Basic lands2
1 Combo Family (1 lines, Consistency: 55%)+19
2 extra turn effects+10
Tempo Control (lockout lethality)+10
Combat Damage Synergy: token package, 1 token doubler+9
Sacrifice outlets1
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Threats90Consistency88Mana base75

0.9 above Bracket 2 ceiling (4.5)

1.1 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none

Themes4 total

Group Hug10 cards

10 group hug effects. Help everyone while secretly advancing your plan.

Legends Matter10 cards

10 legendary synergies. Your legends grow stronger together.

Stax (Commander)11 cards

This deck uses resource denial and disruption to slow opponents down.

Combos1 total