Commander
6.3±0.5
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Medium confidence(425 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Tutors4
Draw engines3
Cantrips & burst draw3
Value engines3
Control Strategy Bonus (15 interaction cards)+30ⓘ
Counterspells3
Spot removal6
Graveyard hate1
Board wipes3
Stax & hate4
Protection2
Fetchlands4
Dual & shock lands6
Premium utility lands2
Utility lands5
Taplands3
3 Combo(s) Detected (Consistency: 86%)+32ⓘ
Combat threats1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Interaction88Mana base88Consistency77
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
Prison4 cards
4 prison effects. Lock opponents out of the game entirely.