Legends Matter Deck

Commander
No commander provided
7.8±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence549 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
1+10
1G+5
BG+1
Land ramp20
G+4
1G+6
1G+5
1G+3
XGG+2
2G+5
2G+3
2G+3
2G+3
2G+2
2G+2
3G+8
3G+7
3G+5
1BRG+2
2GG+2
3G+2
4GG+5
4GG+3
7GG+3
Other acceleration3
G+7
2G+8
3G+4
Treasure generators1
2G+5
Tutors3
XG+8
G+8
G+7
Draw engines6
2G+2
2BB+5
1BRG+2
3BG+7
7+5
7GG+5
Scry & Surveil1
1GG+2
Recursion6
1G+8
2G+3
3G+6
4GG+5
4GG+5
+3
Value engines7
1G+3
2G+2
3G+7
3G+3
2GG+2
3BG+5
3GG+2
Artifact/enchantment removal2
1G+5
2G+6
Land destruction2
+7
+6
Stax & hate1
BRG+1
Protection1
+4
Mana Acceleration+14
Fetchlands7
+8
+8
+8
+8
+5
+5
+5
Dual & shock lands2
+4
+4
Premium utility lands2
+5
+5
Utility lands13
2G+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+2
+2
+2
+2
+2
Basic lands3
+5
+2
+3
4 Combo Families+32
Combat Damage Synergy+25
Combo pieces10
0+7
2+11
1G+11
1G+7
2G+4
2GG+2
3BG+6
4GG+8
7GG+2
+4
Synergy pieces12
1G+2
1BR+5
2G+5
1BG+4
2GG+8
3BB+2
3GG+2
4RR+6
4GG+4
3RRGG+4
5GGG+8
+7
Win conditions1
G+2
Sacrifice outlets2
BG+1
2BB+5
Token generators1
XGG+2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8+Game Changers 4 Bracket 4

0.8 above Bracket 3 ceiling (7)

1.2 below Bracket 5 threshold (9)

Game changers 4
Minimum Bracket 4
Mass land denial 1
Minimum Bracket 4
2-card combo 4
1 combo excluded — missing prerequisites
Extra turns — none

Themes4 total

Legends Matter15 cards

15 legendary synergies. Legends in the deck grow stronger together.

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Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Stompy / Big Mana13 cards

13 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos6 total

  • +
  • +
  • +++
  • +++
  • +
  • +
    Missing prereqs