Commander
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 8.9
High confidence579 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana6
Mana rocks5
Other acceleration3
Treasure generators3
Other1
Commander Draw Engine (Kefka, Court Mage provides card draw)+10ⓘ
Tutors3
Draw engines5
Cantrips & burst draw3
Recursion5
Value engines3
Counterspells10
Spot removal4
+4
Graveyard hate2
Board wipes3
Edict effects1
Protection2
Mana Acceleration (14 sources)+2ⓘ
Fetchlands4
+8
+8
+8
+8
Dual & shock lands10
+9
+9
+9
+6
+6
+6
+5
+5
+5
+4
Premium utility lands3
+5
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands2
Basic lands3
+3
+2
+4
2 Combo Families (2 lines, Consistency: 81%)+27ⓘ
Combat Damage Synergy+10ⓘ
Combo pieces2
Synergy pieces7
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects2
Token generators1
Reanimation2
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.0 → Bracket 4
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
2-card combo 2
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Counter Control11 cards
11 counterspells. Control the stack and protect key win conditions.
,,,,
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
,,,,
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.