Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(558 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks3
Mana dorks2
Land ramp4
Other acceleration5
Tutors3
Draw engines4
Cantrips & burst draw1
Recursion1
Value engines1
Counterspells3
Spot removal3
Stax & hate1
Protection4
13 Combo(s) Detected (Consistency: 75%)+74ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces14
Win conditions1
Combat threats9
Sacrifice outlets1
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Mana base99Threats97Speed71
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.
Combos13 total
- Hibernation Sliver+Morophon, the Boundless+Syphon Sliver+Lavabelly Sliver
- Sliver Queen+Basal Sliver
- Sliver Queen+Mana Echoes
- Sliver Queen+Cloudshredder Sliver+Manaweft Sliver+Training Grounds
- Sliver Queen+Cloudshredder Sliver+Gemhide Sliver+Training Grounds
- Sliver Overlord+Manaweft Sliver+Intruder Alarm+Cloudshredder Sliver
- Sliver Queen+Intruder Alarm
- Sliver Overlord+Gemhide Sliver+Intruder Alarm+Heart Sliver
- Sliver Overlord+Manaweft Sliver+Intruder Alarm+Heart Sliver
- Sliver Gravemother+Intruder Alarm+Cloudshredder Sliver+Manaweft Sliver+Basal Sliver