Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(714 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana22
Mana rocks1
Mana dorks10
Other acceleration3
Treasure generators1
Tutors13
Draw engines2
Cantrips & burst draw1
Recursion1
Value engines2
Spot removal2
Stax & hate1
Protection4
Mana Acceleration (36 sources)+15ⓘ
Fetchlands8
Dual & shock lands6
Premium utility lands6
Utility lands3
6 Combo(s) Detected (Consistency: 86%)+46ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, aristocrats engine+25ⓘ
2 extra turn effects+10ⓘ
Combo pieces7
Synergy pieces2
Win conditions2
Combat threats1
Token generators1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Speed99Mana base96Threats96
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
✓2-card combo
✓
Extra turns (2)
✕Mass land denial — none
Themes10 total
Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.