Commander
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.2
High confidence560 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Fast mana3
Mana rocks10
Other acceleration5
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Tutors3
+4
Draw engines7
Cantrips & burst draw8
Recursion6
+5
+3
Value engines6
Counterspells5
Spot removal4
Board wipes3
Protection3
Mana Acceleration (18 sources)+8ⓘ
Dual & shock lands4
+6
+6
+6
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands4
+6
+2
+3
+3
Other1
6 Combo Families (14 lines, Consistency: 85%)+46ⓘ
Commander Synergy (1 groups)+15ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces13
Synergy pieces6
Combat threats1
Drain effects3
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Threats97Consistency90Speed85
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Artifacts Matter28 cards
28 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Storm17 cards
17 storm synergies. Chain spells for exponential value.
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Tokens (Commander)12 cards
This deck generates and leverages a wide board of creature tokens.
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