Commander
6.9±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(443 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana10
Mana rocks3
Mana dorks1
Other acceleration1
Treasure generators5
Other1
Tutors3
Draw engines7
Cantrips & burst draw8
Value engines3
Spot removal10
Stax & hate1
Protection5
Other1
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands2
Premium utility lands4
Utility lands9
Taplands4
9 Combo Families (9 lines, Consistency: 85%)+60ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces14
Synergy pieces4
Win conditions2
Combat threats1
Drain effects2
Token generators1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats96Speed90Mana base75
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.
Impulse Draw6 cards
6 impulse draw effects. Exile and play cards from the top of your library.