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HomeExplore decksCommanders
RG

Atarka, World Render

viapasted list·Updated 46 days ago·6 views·

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Power level

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence386 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana7
Mana rocks4
Land ramp6
Other acceleration6
Tutors3
Draw engines5
Cantrips & burst draw4
Wheels1
Recursion2
Value engines2
Counterspells1
Artifact/enchantment removal1
Spot removal6
Board wipes1
Stax & hate1
Protection5
Mana Acceleration+13ⓘ
Two-Color Powerhouse Lands (3)+11ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands2
Utility lands10
Taplands1
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces4
Win conditions2
Combat threats9
Token generators3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana25 cards

25 high-impact creatures. Ramp into massive threats that dominate the board.

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Dragon Tribal22 cards

22 dragon creatures detected. Tribal synergies can create powerful board states.

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Aggro10 cards

10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.