7.5±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence521 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks4
Other acceleration3
Draw engines5
Cantrips & burst draw3
Control Strategy+30ⓘ
Counterspells9
Artifact/enchantment removal1
Spot removal3
Graveyard hate2
Board wipes3
Stax & hate21
Protection5
Two-Color Mana Base+22ⓘ
Two-Color Powerhouse Lands+3ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands1
Basic lands2
1 Combo Family+14ⓘ
Combo pieces3
Synergy pieces1
Win conditions1
Drain effects2
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 2
1 combo excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Stax (Commander)14 cards
This deck uses resource denial and tax effects to slow opponents down.
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Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
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Hatebears6 cards
6 hatebear creatures. Small creatures that restrict opponents.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.