Commander
3.7±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(240 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks2
Other acceleration3
Treasure generators1
Draw engines4
Cantrips & burst draw11
Recursion3
Value engines4
Spot removal12
Graveyard hate1
Board wipes2
Stax & hate2
Mono-Color Mana Base (no fixing needed)+29ⓘ
Mono-Color Powerhouse Lands (1)+6ⓘ
Utility lands2
Basic lands1
Swamp+31
Combo pieces2
Synergy pieces7
Win conditions2
Combat threats1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.7 (Bracket 2)+Game Changers→ Bracket 3
Interaction75Consistency70Mana base70
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.