Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(462 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks7
Land ramp1
Other acceleration4
Draw engines4
Cantrips & burst draw4
Recursion4
Value engines2
Counterspells5
Spot removal9
Artifact/enchantment removal1
Board wipes4
Stax & hate2
Protection1
Mana Acceleration (15 sources)+5ⓘ
Dual & shock lands6
Premium utility lands2
Utility lands5
Taplands5
4 Combo(s) Detected (Consistency: 94%)+38ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces6
Synergy pieces5
Combat threats1
Sacrifice outlets2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats92Interaction85Mana base79
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Wizard Tribal24 cards
24 wizard creatures detected. Tribal synergies can create powerful board states.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.