Commander
6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Deterministic combo lines—,
High confidence(425 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (40% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Mana dorks3
Land ramp7
Other acceleration4
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Tutors2
Draw engines6
Cantrips & burst draw3
Recursion1
Value engines6
Spot removal8
Board wipes2
Stax & hate5
Protection1
Mana Acceleration (16 sources)+6ⓘ
Fetchlands2
+5
+5
Dual & shock lands2
+5
+4
Premium utility lands3
+6
+5
+4
Utility lands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+2
+2
+2
+2
+2
Basic lands3
+6
+4
+4
3 Combo Families (3 lines, Consistency: 68%)+29ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy (3 groups)+17ⓘ
Combo pieces6
Synergy pieces6
Win conditions6
Combat threats9
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 3
Threats94Mana base82Speed77
1.5 above Bracket 2 ceiling (5)
0.5 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Dinosaur Tribal29 cards
29 dinosaur creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
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Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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