Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(586 pts)
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks5
Land ramp11
Other acceleration2
Tutors1
Draw engines6
Cantrips & burst draw3
Recursion10
Control Strategy Bonus (20.8 interaction cards)+30ⓘ
Counterspells4
Spot removal7
Graveyard hate1
Board wipes4
Protection3
Mana Acceleration (22 sources)+12ⓘ
Fetchlands9
Dual & shock lands10
Premium utility lands3
Utility lands6
Taplands5
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+13ⓘ
Combo pieces1
Synergy pieces1
Win conditions1
Combat threats2
Reanimation5
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Mana base98Speed91Consistency91
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Graveyard/Reanimator9 cards
9 graveyard synergies. Use your graveyard as a second hand.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.