Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(505 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (39% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Land ramp15
Other acceleration4
Tutors3
Draw engines8
Cantrips & burst draw2
Recursion6
Spot removal2
Board wipes2
Stax & hate1
Protection3
Mana Acceleration (22 sources)+12ⓘ
Two-Color Powerhouse Lands (2)+3ⓘ
Fetchlands5
Dual & shock lands3
Premium utility lands1
Utility lands7
Taplands5
8 Combo(s) Detected (Consistency: 83%)+54ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Combo pieces10
Synergy pieces3
Win conditions5
Combat threats3
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats98Mana base88Consistency85
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Lands Matter (Commander)1 cards
Commander synergizes with lands entering or leaving play.
Combos8 total
- Hullbreaker Horror+Sol Ring
- Kodama of the East Tree+Simic Growth Chamber+Scute Swarm
- Kodama of the East Tree+Simic Growth Chamber+Rampaging Baloths
- Zimone, Mystery Unraveler+Yedora, Grave Gardener+Sakura-Tribe Elder
- Kodama of the East Tree+Simic Growth Chamber+Field of the Dead
- Kodama of the East Tree+Guildless Commons+Scute Swarm
- Kodama of the East Tree+Guildless Commons+Rampaging Baloths
- Kodama of the East Tree+Guildless Commons+Field of the Dead