Bushido

Commander
See all Jin Sakai, Ghost of Tsushima data
8.3±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.3
High confidence633 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks1
Other acceleration4
Treasure generators3
Commander Draw Engine+21
Commander Synergy+1
Tutors9
Draw engines13
Cantrips & burst draw2
Scry & Surveil1
Recursion2
Value engines5
Other1
Control Strategy+30
Counterspells4
Spot removal6
Board wipes2
Protection7
Fetchlands3
Dual & shock lands6
Premium utility lands6
Utility lands9
Taplands4
Basic lands3
2 Combo Families+30
Combat Damage Synergy+12
Combo pieces4
Synergy pieces9
Win conditions1
Combat threats6
Token generators1
Clone effects2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.3+Game Changers 9 Bracket 4

1.3 above Bracket 3 ceiling (7)

0.7 below Bracket 5 threshold (9)

Game changers 9
Minimum Bracket 4
2-card combo 2
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes7 total

Voltron14 cards

14 equipment/auras. Stack these on the commander for one-shot commander damage kills.

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Aggro17 cards

17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Human Tribal14 cards

14 human creatures detected. Tribal synergies can create powerful board states.

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Combos2 total

  • 2-card combos · 2
  • ++
    1 setup prereq
  • +

History2 snapshots

Grade

Power8.38.3
BracketB4B4

Vectors

Velocity
3938
-1
Consistency
9898
Interaction
8586
+1
Efficiency
9191
Lethality
9292

Grade

Power7.08.3+1.3
BracketB4B4

Vectors

Velocity
3939
Consistency
9898
Interaction
8585
Efficiency
9191
Lethality
7392
+19
Combos:02+2