Commander
9.9±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
High confidence688 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana15
Mana rocks2
Mana dorks1
Treasure generators2
Other1
Commander Draw Engine (Zndrsplt, Eye of Wisdom provides card draw)+15ⓘ
Extra turns redundancy (3 effects)+6ⓘ
Tutors6
Draw engines7
Cantrips & burst draw5
Value engines5
Control Strategy Bonus (24.6 interaction cards)+30ⓘ
Counterspells9
Spot removal4
+4
Board wipes1
Stax & hate1
Protection6
Two-Color Powerhouse Lands (4)+11ⓘ
Mana Acceleration (18 sources)+8ⓘ
Fetchlands4
+8
+8
+8
+8
Dual & shock lands3
+9
+6
+5
Premium utility lands3
+5
+5
+5
Utility lands4
+2
+2
+2
+2
Basic lands2
+6
+6
6 Combo Families (6 lines, Consistency: 98%)+49ⓘ
Tempo Control (lockout lethality)+18.6ⓘ
Combat Damage Synergy: 2 extra combats, 2 haste enablers+16ⓘ
3 extra turn effects (strong tempo)+15ⓘ
Combo pieces10
Synergy pieces3
Win conditions2
Combat threats4
Drain effects1
Token generators1
Clone effects2
Extra turns2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.9 → Bracket 5
Threats98Speed93Consistency92
0.9 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 12
✓2-card combo 1
✓
Extra turns 3
✕Mass land denial — none
Themes4 total
Chaos13 cards
13 chaos effects. Embrace randomness with coin flips and dice rolls.
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Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
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Bounce7 cards
7 bounce effects. Return permanents to hand for tempo advantage.
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