Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(345 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks4
Commander Draw Engine (Valgavoth, Harrower of Souls provides card draw)+10ⓘ
Tutors4
Draw engines5
Wheels1
Recursion1
Value engines2
Counterspells1
Spot removal8
Artifact/enchantment removal1
Board wipes5
Stax & hate16
Protection2
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands2
Utility lands9
Taplands7
1 Combo(s) Detected (Consistency: 90%)+23ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces2
Synergy pieces2
Win conditions4
Combat threats1
Drain effects11
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Interaction90Mana base84Threats78
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.