land ho experimental changes

8.1±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(584 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Control Strategy Bonus (15.8 interaction cards)+30
Artifact/enchantment removal1
Board wipes1
3 Combo Families (12 lines, Consistency: 66%)+29
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+5

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.1 → Bracket 4
Threats95Mana base90Consistency89

1.6 above Bracket 3 ceiling (6.5)

0.4 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Landfall17 cards

17 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.

Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

Stompy / Big Mana12 cards

12 high-impact creatures. Ramp into massive threats that dominate the board.

Combos12 total