Commander
6.6±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence451 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks3
Land ramp3
Other acceleration4
Other acceleration1
Commander Synergy+1ⓘ
Tutors4
Draw engines11
Cantrips & burst draw6
Scry & Surveil5
Recursion3
Value engines5
Synergy support1
Spot removal9
Board wipes2
Stax & hate7
Protection2
Mana Acceleration+2ⓘ
Fetchlands1
+8
Dual & shock lands7
+6
+6
+5
+4
+4
+4
+4
Premium utility lands2
+6
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands7
+3
+2
+2
+2
+2
+2
Basic lands4
+6
+5
+6
4 Combo Families+40ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces6
Synergy pieces9
Combat threats6
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6+2-card combo 1→ Bracket 3
1.6 above Bracket 2 ceiling (5)
0.4 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Storm13 cards
13 storm synergies. Chain spells for exponential value.
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Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Aggro14 cards
14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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History10 snapshots
Grade
Power5.9→6.6+0.7
BracketB3→B3
Vectors
Velocity
51→53
+2
Consistency
89→90
+1
Interaction
66→67
+1
Efficiency
86→86
—
Lethality
92→93
+1
Card Changes
Added (3)
Removed (3)
Grade
Power5.9→5.9—
BracketB3→B3
Vectors
Velocity
51→51
—
Consistency
87→89
+2
Interaction
66→66
—
Efficiency
86→86
—
Lethality
93→92
-1
Card Changes
Added (1)
Removed (1)
Grade
Power5.9→5.9—
BracketB3→B3
Vectors
Velocity
46→51
+5
Consistency
87→87
—
Interaction
66→66
—
Efficiency
86→86
—
Lethality
94→93
-1
Card Changes
Added (1)
Removed (1)
Grade
Power5.4→5.9+0.5
BracketB3→B3
Vectors
Velocity
50→46
-4
Consistency
87→87
—
Interaction
66→66
—
Efficiency
86→86
—
Lethality
90→94
+4
Card Changes
Added (1)
Removed (1)
Combos:2→4+2
Grade
Power5.3→5.4+0.1
BracketB3→B3
Vectors
Velocity
50→50
—
Consistency
87→87
—
Interaction
67→66
-1
Efficiency
86→86
—
Lethality
89→90
+1
Card Changes
Added (1)
Removed (1)
Grade
Power5.4→5.3-0.1
BracketB3→B3
Vectors
Velocity
48→50
+2
Consistency
87→87
—
Interaction
67→67
—
Efficiency
86→86
—
Lethality
90→89
-1
Card Changes
Added (1)
Removed (1)
Grade
Power4.8→5.4+0.6
BracketB3→B3
Vectors
Velocity
58→48
-10
Consistency
85→87
+2
Interaction
67→67
—
Efficiency
85→86
+1
Lethality
83→90
+7
Card Changes
Added (3)
Removed (3)
Combos:0→2+2
Grade
Power4.8→4.8—
BracketB3→B3
Vectors
Velocity
57→58
+1
Consistency
85→85
—
Interaction
67→67
—
Efficiency
85→85
—
Lethality
85→83
-2
Card Changes
Added (1)
Removed (1)
Grade
Power4.7→4.8+0.1
BracketB3→B3
Vectors
Velocity
52→57
+5
Consistency
84→85
+1
Interaction
58→67
+9
Efficiency
83→85
+2
Lethality
88→85
-3
Card Changes
Added (9)
+2
+8
Removed (8)
Grade
Power4.6→4.7+0.1
BracketB3→B3
Vectors
Velocity
52→52
—
Consistency
84→84
—
Interaction
59→58
-1
Efficiency
83→83
—
Lethality
86→88
+2
Card Changes
Added (2)
Removed (1)