Grist, the Hunger Tide

4.3±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(288 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8
Fast mana2
Mana dorks1
Other acceleration1
Treasure generators1
Artifact/enchantment removal1
Graveyard hate1
Two-Color Mana Base (no fixing needed)+59
Low Land Count (26/31)+-13
Utility lands2
Taplands1
Basic lands2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2
Threats92Mana base75Speed57

1.3 above Bracket 1 ceiling (3)

0.2 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Insect Tribal22 cards

22 insect creatures detected. Tribal synergies can create powerful board states.

Token Strategy21 cards

21 token producers. Go-wide strategies can overwhelm opponents with numbers.

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.