Commander
4.3±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(288 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks4
Mana dorks1
Land ramp2
Other acceleration1
Treasure generators1
Low Land Count (26/31)+-13ⓘ
Tutors2
Draw engines4
Cantrips & burst draw2
Recursion5
Value engines3
Spot removal5
Artifact/enchantment removal1
Graveyard hate1
Two-Color Mana Base (no fixing needed)+59ⓘ
Low Land Count (26/31)+-13ⓘ
Utility lands2
Taplands1
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces11
Token generators13
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats92Mana base75Speed57
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Insect Tribal22 cards
22 insect creatures detected. Tribal synergies can create powerful board states.
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.