Commander
4.7±0.7
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Low confidence(321 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15ⓘ
Treasure generators3
Commander Draw Engine (Breena, the Demagogue provides card draw)+10ⓘ
Draw engines6
Cantrips & burst draw2
Recursion2
Value engines1
Other3
Counterspells1
Spot removal11
Graveyard hate1
Stax & hate11
Two-Color Powerhouse Lands (2)+6ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands3
Utility lands8
Taplands5
Combat Damage Synergy: 3 evasion enablers, aristocrats engine, 4 damage multipliers+25ⓘ
Synergy pieces1
Win conditions1
Combat threats5
Sacrifice outlets1
Drain effects1
Token generators4
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 2
Interaction94Mana base85Threats63
1.7 above Bracket 1 ceiling (3)
-0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies30 cards
30 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain21 cards
21 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.