Commander
8.2±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.6
High confidence567 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana5
+5
Mana rocks1
Mana dorks7
Land ramp6
Other acceleration2
Treasure generators3
Tutors1
Draw engines7
Scry & Surveil1
Value engines2
Spot removal7
Board wipes3
Stax & hate5
Edict effects1
Protection6
+1
Mana Acceleration (21 sources)+11ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands12
+9
+9
+9
+6
+6
+6
+5
+5
+5
+4
+4
+4
Premium utility lands3
+5
+5
+4
Utility lands4
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands3
+3
+3
+3
4 Combo Families (4 lines, Consistency: 49%)+29ⓘ
Combat Damage Synergy: token package, 4 token doublers, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces7
Synergy pieces11
Drain effects3
Token generators5
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.2 → Bracket 4
Threats98Mana base95Speed89
1.2 above Bracket 3 ceiling (7)
0.8 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo 2
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
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Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
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History
No history yet
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