Obyra, Dreaming Duelist

5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(371 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8
Fast mana2
Mana rocks1
Treasure generators1
Combat Damage Synergy: token swarm strategy, 2 evasion enablers+20
Combo pieces1
Win conditions1
Clone effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3 → Bracket 3
Mana base89Interaction88Threats85

0.8 above Bracket 2 ceiling (4.5)

1.2 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Faerie Tribal25 cards

25 faerie creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

Counter Control10 cards

10 counterspells. Control the stack and protect your win conditions.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.