Commander
4.2±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(276 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks6
Other acceleration1
Treasure generators1
Draw engines8
Cantrips & burst draw1
Recursion1
Value engines3
Control Strategy Bonus (11.2 interaction cards)+16ⓘ
Counterspells4
Spot removal8
Protection2
Dual & shock lands4
Premium utility lands3
Utility lands5
Taplands2
Combat Damage Synergy: token swarm strategy, aristocrats engine+25ⓘ
Combo pieces1
Synergy pieces3
Combat threats2
Token generators1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Interaction69Mana base68Threats51
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Ninjutsu35 cards
35 ninja synergies. Sneak ninjas into combat for devastating triggers.
Ninja Tribal29 cards
29 ninja creatures detected. Tribal synergies can create powerful board states.
Aggro27 cards
27 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.