K'rrik, Son of Yawgmoth - "Reanimator"

Commander
9.4±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.4
High confidence690 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
K'rrik: Black spell discount+20
Efficient Curve+8
Fast mana21
Mana rocks2
Mana dorks2
Other acceleration3
Commander Synergy+16
Tutors19
Draw engines6
Cantrips & burst draw1
Scry & Surveil1
Recursion5
Value engines4
Spot removal6
Graveyard hate1
Stax & hate1
Protection2
Mono-Color Powerhouse Lands+25
Mana Acceleration+15
Fetchlands1
Premium utility lands1
Utility lands8
Taplands1
Basic lands1
5 Combo Families+43
Commander Synergy+5
Combo pieces10
Synergy pieces4
Win conditions1
Sacrifice outlets2
Reanimation3
Other1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.4 → Bracket 5

0.4 above Bracket 4 ceiling (9)

Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Game changers 14
Minimum Bracket 4
2-card combo 2
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes3 total

Ad Nauseam3 cards

3 Ad Nauseam package cards. Empty the library with life-for-cards effects.

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Combo (Commander)10 cards

This deck is built around assembling one or more infinite combo finishes.

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Stompy / Big Mana8 cards

8 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos8 total

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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.