Commander
5.0±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(344 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks3
Land ramp5
Other acceleration2
Treasure generators2
Tutors1
Draw engines7
Cantrips & burst draw5
Recursion15
Value engines4
Counterspells1
Spot removal5
Graveyard hate2
Board wipes1
Protection2
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
Dual & shock lands3
Premium utility lands2
Utility lands8
Taplands8
1 Combo Family (1 lines, Consistency: 53%)+19ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+19ⓘ
Combo pieces4
Synergy pieces13
Combat threats3
Drain effects1
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats91Mana base86Consistency83
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)19 cards
This deck uses the graveyard as a primary resource.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.