Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(337 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks8
Land ramp1
Treasure generators1
Draw engines4
Cantrips & burst draw3
Scry & Surveil1
Recursion6
Value engines2
Spot removal10
Board wipes4
Stax & hate2
Protection2
Fetchlands2
Dual & shock lands8
Premium utility lands3
Utility lands9
Taplands10
2 Combo(s) Detected (Consistency: 90%)+28ⓘ
Combat Damage Synergy: token package, 2 extra combats, 4 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces4
Synergy pieces8
Win conditions2
Combat threats3
Sacrifice outlets2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Mana base89Threats86Interaction63
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal17 cards
17 human creatures detected. Tribal synergies can create powerful board states.
Graveyard/Reanimator17 cards
17 graveyard synergies. Use your graveyard as a second hand.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.