Commander
10.0±0.3
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
Strategy ceiling 10.0
High confidence740 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy+9ⓘ
Fast mana6
Mana rocks3
Mana dorks7
Land ramp1
Other acceleration5
Other acceleration1
Commander Synergy+10ⓘ
Tutors5
Draw engines5
Cantrips & burst draw2
Scry & Surveil1
Recursion2
Value engines8
Synergy support2
Control Strategy+30ⓘ
Counterspells5
Spot removal6
Board wipes1
Stax & hate1
Protection3
Mana Acceleration+10ⓘ
Fetchlands7
Dual & shock lands4
Premium utility lands7
Utility lands6
Taplands3
Basic lands5
3 Combo Families+33ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+24ⓘ
Combo pieces10
Synergy pieces5
Win conditions1
Combat threats5
Drain effects2
Token generators3
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5
1.0 above Bracket 4 ceiling (9)
Markers
Learn more →✓
Game changers 12
Minimum Bracket 4
✓
2-card combo 3
Minimum Bracket 3
1 combo excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Sliver Tribal13 cards
13 sliver creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Legends Matter11 cards
11 legendary synergies. Legends in the deck grow stronger together.
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