Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(429 pts)
Estimated win turn
T4best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+5ⓘ
Fast mana2
Mana rocks2
Mana dorks2
Land ramp6
Other acceleration3
Commander Draw Engine (Kenrith, the Returned King provides card draw)+10ⓘ
Tutors1
Draw engines7
Cantrips & burst draw1
Recursion1
Counterspells2
Spot removal3
Stax & hate3
Protection6
Mana Acceleration (15 sources)+5ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands7
Utility lands5
Taplands8
5 Combo(s) Detected (Consistency: 49%)+33ⓘ
Combat Damage Synergy: token package, 1 token doubler, 4 evasion enablers, 3 damage multipliers+25ⓘ
Combo Commander: Kenrith, the Returned King+15ⓘ
Combo pieces9
Synergy pieces5
Combat threats2
Drain effects1
Token generators3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats95Mana base87Consistency71
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Lifegain29 cards
29 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
+1/+1 Counters17 cards
17 counter synergies. Grow your creatures over time for massive threats.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.