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HomeExplore decksCommanders

Artifacts Matter Deck

viapasted list·Updated 46 days ago·7 views·

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Power level

5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence366 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana4
Mana rocks5
Mana dorks4
Other acceleration7
Low Land Count−43ⓘ
Tutors3
Draw engines5
Cantrips & burst draw2
Recursion4
Value engines6
Spot removal2
Graveyard hate1
Board wipes3
Protection2
Mana Acceleration+10ⓘ
Low Land Count−43ⓘ
Utility lands9
9 Combo(s) Detected (Consistency: 79%)+58ⓘ
Combat Damage Synergy: token package, aristocrats engine+12ⓘ
Combo pieces14
Win conditions2
Combat threats3
Drain effects3
Token generators1
Other4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3

0.7 above Bracket 2 ceiling (5)

1.3 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts Matter25 cards

25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Storm25 cards

25 storm synergies. Chain spells for exponential value.

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Cheerios12 cards

12 cheerios cards. Cast many 0-cost artifacts/equipment with draw engines to storm off.

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Combos9 total

  • 2-card combos · 2
  • +
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  • 4-card combos · 7
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