Commander
6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(422 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks5
Mana dorks1
Other acceleration2
Draw engines27
Cantrips & burst draw8
Wheels3
Recursion1
Value engines5
Counterspells6
Spot removal6
Stax & hate4
Protection2
Mono-Color Mana Base (no fixing needed)+16ⓘ
Mono-Color Powerhouse Lands (3)+10ⓘ
Mana Acceleration (12 sources)+2ⓘ
Utility lands5
Taplands2
Basic lands1
Island+27
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
2 Combo Families (2 lines, Consistency: 40%)+21ⓘ
Combo pieces5
Synergy pieces12
Combat threats3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Consistency95Threats86Interaction82
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
Group Hug10 cards
10 group hug effects. Help everyone while secretly advancing your plan.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.