Teval, the Balanced Scale

Commander
5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence401 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8
Fast mana2
1+10
1G+3
Mana rocks1
2+6
Mana dorks3
G+6
B/G+6
G+5
Land ramp4
1G+5
1G+5
1G+3
4G+8
Commander Synergy (1 groups)+1
Tutors5
B+8
2B+7
2BB+3
2BB+3
3BB+3
Draw engines2
3B+3
5B+2
Cantrips & burst draw4
1G+2
BG+2
1G+2
1G+1
Scry & Surveil2
B+3
2B+2
Recursion14
B+5
1G+7
1B+3
2B+5
1BG+2
2B+2
BBB+1
2GG+5
2BB+3
2BG+2
4G+6
1B2B+2
+2 more
Value engines4
B+3
U+2
3U+3
3BGU+4
Synergy support1
1BG+1
Counterspells4
U+8
1U+8
UU+8
UB+8
Spot removal6
BG+6
1G+5
1U+4
2G+6
1BG+2
BBB+1
Graveyard hate2
B/G+3
BB+5
Board wipes1
+2
Stax & hate1
2+2
Dual & shock lands8
+5
+5
+4
+4
+4
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands3
+6
+4
+5
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11
Synergy pieces14
B+8
B+5
B+4
2+7
1B+7
XBB+4
2B+5
2B+3
1BG+1
BBGG+4
3BB+6
3BB+5
+2 more
Win conditions2
5GG+6
7BB+6
Combat threats1
3BG+2
Drain effects2
3B+2
3BB+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
Consistency87Threats85Mana base81

0.7 above Bracket 2 ceiling (5)

1.3 below Bracket 4 threshold (7)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Graveyard (Commander)23 cards

This deck uses the graveyard as a primary resource.

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Mill11 cards

11 mill effects. Empty opponent libraries or fuel your graveyard.

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Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.