Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(271 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Commander Synergy (1 groups)+9ⓘ
Draw engines3
Cantrips & burst draw3
Recursion1
Spot removal9
Artifact/enchantment removal1
Graveyard hate5
Board wipes2
Stax & hate10
Commander Synergy (2 groups)+17ⓘ
Tempo Control (lockout lethality)+8.6ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Synergy pieces2
Drain effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Interaction96Mana base70Threats35
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Voltron25 cards
25 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Stax10 cards
10 stax pieces. Tax and restrict opponents' resources while breaking parity.
Lifegain6 cards
6 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.