Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(339 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (55% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks3
Mana dorks2
Land ramp2
Other acceleration4
Treasure generators2
Commander Draw Engine (Kozilek, the Great Distortion provides card draw)+10ⓘ
Tutors2
Draw engines5
Cantrips & burst draw4
Recursion3
Value engines1
Counterspells1
Spot removal10
Board wipes1
Stax & hate2
Protection3
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 64%)+20ⓘ
Tempo Control (lockout lethality)+6.8ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Synergy pieces4
Win conditions9
Combat threats2
Drain effects1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats91Mana base79Interaction62
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Storm9 cards
9 storm synergies. Chain spells for exponential value.