Commander
5.4±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(348 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana4
Mana dorks1
Land ramp2
Other acceleration2
Commander Draw Engine (Kenrith, the Returned King provides card draw)+10ⓘ
Tutors2
Draw engines4
Cantrips & burst draw3
Recursion2
Spot removal4
Board wipes2
Stax & hate2
Protection1
Fetchlands1
Dual & shock lands2
Premium utility lands11
Utility lands7
Taplands4
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 60%)+24ⓘ
Combo Commander: Kenrith, the Returned King+15ⓘ
Combo pieces3
Synergy pieces4
Win conditions2
Combat threats2
Drain effects1
Token generators4
Reanimation2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Threats92Mana base88Consistency67
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Mutate23 cards
23 mutate creatures. Stack creatures for combined abilities.
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter17 cards
17 legendary synergies. Your legends grow stronger together.