8.5±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.5
High confidence573 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana7
+10
Mana rocks2
Mana dorks1
Other acceleration1
Tutors9
+4
+3
Draw engines5
Cantrips & burst draw6
Recursion9
+5
+3
Value engines12
Counterspells4
Spot removal4
+4
Stax & hate2
Protection6
Two-Color Powerhouse Lands (2)+8ⓘ
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands4
+9
+5
+4
+4
Premium utility lands1
+5
Utility lands10
+4
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+8
+6
5 Combo Families (5 lines, Consistency: 98%)+44ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces13
Synergy pieces6
Token generators1
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Consistency97Threats95Speed79
1.5 above Bracket 3 ceiling (7)
0.5 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 6
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Storm10 cards
10 storm synergies. Chain spells for exponential value.
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Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Artifacts (Commander)35 cards
This deck synergizes with artifacts as a primary resource.
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History
No history yet
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