Hinata 1.41

Commander
WUR
5.4±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence377 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
1+10
3+1
Mana rocks5
2+6
2+5
2+5
3+3
3+1
Mana dorks1
1R+1
Other acceleration2
1U+2
3W+9
Treasure generators4
XR+2
3R+6
3UR+1
6UR+1
Tutors1
R+7
Draw engines7
U+9
W+8
2U+10
2U+1
1URW+5
1URW+5
3U+2
Cantrips & burst draw8
XWU+2
1R+1
1RW+6
2UR+2
3UU+2
3UR+1
4UU+4
6UR+1
Recursion5
1W+2
1U+1
RWW+2
2UR+1
5R+1
Value engines6
X2R+4
1WU+2
3U+1
3UU+5
5R+5
5U+5
Counterspells5
1U+8
1U+6
2U+5
3UU+2
4UU+4
Spot removal14
W+7
XU+2
XRW+5
XRR+4
XUU+4
XWU+2
XRR+1
XWW+1
X2R+4
XUUU+2
XXUUUU+5
3UU+5
+2 more
Stax & hate2
XUU+2
2W+4
Protection6
XU+6
W+2
1W/P+2
3R+1
3U+1
2WW+1
Fetchlands5
+8
+8
+8
+7
+5
Dual & shock lands6
+6
+6
+6
+5
+5
+5
Premium utility lands6
+5
+5
+5
+5
+4
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands3
2U+2
+2
+2
Basic lands3
+2
+2
+5
Other1
3+2
2 Combo Families (2 lines, Consistency: 55%)+23
Combat Damage Synergy: 1 extra combat, 1 damage multiplier+10
Combo pieces3
XUU+2
1W+1
3U
Synergy pieces6
XR+2
3U+4
2UR+2
3UR+1
5U+5
4UU+4
Win conditions3
XRR+1
XXXRR+1
4UUU+5
Combat threats2
1U+1
5R+1
Drain effects1
2UR+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Mana base92Consistency85Interaction85

0.4 above Bracket 2 ceiling (5)

1.6 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Human Tribal9 cards

9 human creatures detected. Tribal synergies can create powerful board states.

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Clones6 cards

6 clone effects. Copy the best threats on the battlefield.

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Combos2 total

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