Commander
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(290 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Land ramp1
Other acceleration2
Commander Draw Engine (Jin Sakai, Ghost of Tsushima provides card draw)+21ⓘ
Tutors1
Draw engines5
Cantrips & burst draw2
Recursion2
Value engines3
Counterspells2
Spot removal9
Board wipes3
Fetchlands1
Dual & shock lands6
Premium utility lands4
Utility lands8
Taplands8
Combat Damage Synergy: 1 extra combat, 1 haste enabler, 2 damage multipliers+16ⓘ
Synergy pieces6
Combat threats2
Token generators1
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Mana base85Consistency80Interaction80
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron18 cards
18 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.