Commander
6.8±0.5
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Medium confidence(474 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Mana rocks6
Mana dorks1
Land ramp4
Other acceleration9
Treasure generators2
Draw engines3
Cantrips & burst draw4
Value engines19
Other1
Counterspells2
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate3
Mana Acceleration (24 sources)+14ⓘ
Fetchlands4
Dual & shock lands8
Premium utility lands3
Utility lands9
Taplands2
Other1
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 56%)+19ⓘ
Combo pieces2
Synergy pieces5
Win conditions4
Combat threats1
Token generators1
Reanimation1
Clone effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 3
Mana base94Consistency90Threats86
-0.3 below Bracket 4 threshold (6.5)
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.