Commander
7.9±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(534 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana8
Treasure generators3
Low Land Count (28/32)+-10ⓘ
Draw engines5
Cantrips & burst draw3
Counterspells3
Spot removal2
Board wipes1
Stax & hate6
Protection16
Two-Color Mana Base (no fixing needed)+7ⓘ
Two-Color Powerhouse Lands (1)+5ⓘ
Low Land Count (28/32)+-10ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands2
5 Combo Families (5 lines, Consistency: 90%)+42ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 extra combats, 2 haste enablers, 5 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Combo pieces4
Synergy pieces12
Win conditions2
Combat threats2
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Threats97Interaction93Consistency76
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Mass Land Denial are present, but your power level already places this deck in Bracket 4.
✓
Mass land denial (1)
✕Game changers — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)18 cards
This deck generates and leverages a wide board of creature tokens.
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.