Grenzo, Dungeon Warden

3.7±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(234 pts)
Estimated win turn
T9best
T10typical
T11+contested
Vector breakdown
Cantrips & burst draw2
Value engines1
3 Combo(s) Detected (Consistency: 22%)+21
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine, 1 damage multiplier+18
Synergy pieces1
Sacrifice outlets1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.7 → Bracket 2
Threats84Mana base77Interaction65

0.7 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Stompy / Big Mana22 cards

22 high-impact creatures. Ramp into massive threats that dominate the board.

+1/+1 Counters8 cards

8 counter synergies. Grow your creatures over time for massive threats.

Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Combos3 total