Commander
6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence418 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks6
Land ramp2
Other acceleration3
Draw engines6
Cantrips & burst draw10
Recursion4
+5
+3
+2
Value engines11
Counterspells4
Spot removal14
Board wipes1
Protection3
Mana Acceleration (15 sources)+5ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Fetchlands1
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands12
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands7
+3
+2
+2
+2
+2
Basic lands2
+7
+3
2 Combo Families (2 lines, Consistency: 40%)+21ⓘ
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+13ⓘ
Combo pieces5
Synergy pieces3
Win conditions1
Combat threats1
Drain effects1
Clone effects2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats89Mana base85Interaction81
1.0 above Bracket 2 ceiling (5)
1.0 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Blink/Flicker19 cards
19 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Clones9 cards
9 clone effects. Copy the best threats on the battlefield.
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Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.
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History
No history yet
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