Commander
6.4±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(446 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks2
Land ramp7
Treasure generators2
Tutors4
Draw engines6
Cantrips & burst draw3
Recursion15
Counterspells1
Spot removal5
Graveyard hate1
Land destruction1
Board wipes1
Edict effects1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands5
Dual & shock lands6
Premium utility lands2
Utility lands8
Taplands4
1 Combo Family (1 lines, Consistency: 92%)+24ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, aristocrats engine+20ⓘ
Combo pieces2
Synergy pieces14
Win conditions1
Sacrifice outlets2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats91Mana base90Consistency87
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)18 cards
This deck uses the graveyard as a primary resource.
Mill21 cards
21 mill effects. Empty opponent libraries or fuel your graveyard.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.