Commander
7.2±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(493 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15ⓘ
Fast mana5
Mana rocks3
Mana dorks4
Other acceleration1
Tutors15
Draw engines2
Cantrips & burst draw4
Wheels1
Scry & Surveil1
Recursion8
Value engines2
Spot removal6
Artifact/enchantment removal2
Board wipes2
Stax & hate1
Protection6
Two-Color Mana Base (no fixing needed)+9ⓘ
Mana Acceleration (13 sources)+3ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands7
Taplands4
3 Combo Families (3 lines, Consistency: 92%)+33ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces5
Synergy pieces7
Sacrifice outlets1
Drain effects1
Reanimation9
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Consistency92Threats91Speed82
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Reanimator10 cards
10 reanimation effects. Recur creatures and key permanents from the graveyard.